-- fps
A merchant's tale on the open sea

Independent Captain

Compare three markets. Buy raw cargo, sail your own route, and sell deliberately for a profit.

Change the wind and the sea builds or lays down: every wave comes from a wind spectrum. Storms roam the sea on their own. Sail into one and the sky, rain and swell grade toward a gale. Every voyage grows from one seed. Share the URL and a friend sails the same islands. At the wheel: W / S raise and lower the sail, Q / E angle it, A / D steer. Inspired by Sea of Thieves. Built on three.js WebGPU, forked from Dan Greenheck's Tidewater.
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